When you first arrive at Cozy Grove, precious little of it is in color. There’s a few other interesting mechanics at play, though, including one I both love and loathe–the color mechanic. There’s even a seagullbear who catalogues new discoveries and rewards you for your donations a la Blathers. You’ll earn money selling items you harvest, including fruit from trees, and mushrooms, tubers, radishes and the like from the ground. Kit who offers a daily selection of wares including some fun fashion choices for you to peruse and lust after. Just like in Animal Crossing, there’s a fashion element, with a giant kitsune fox named Mr. Eventually, as days go by, you’ll add the ability to bake and even use a dowsing rod to look for relics to unearth. The various bears will teach you how to craft things, including the tools you’ll need to mine for ore, fish, dig and chop down the big twisty weeds that crop up all over. You start out with a small plot of land and a tent that you can expand, and a backpack and campsite that offer precious little storage. Screenshot: Cozy GroveĬozy Grove features a lot of the same sorts of mechanics you’ll find in Animal Crossing or even Stardew Valley. You’ll accomplish this through a series of daily quests and tasks that include fishing, collecting, finding hidden objects, cooking and talking to various bears who have some truly strange dispositions and backstories, and day by day piece the story of the island back together, in the hopes of proving yourself as a Spirit Scout and maybe one day getting back home to your parents. Help them uncover more of their stories and you’ll in turn get that day’s allotment of Spirit Logs, which keeps Flamey happy, if sort of scary in his insatiableness. Now that you’re here for the long haul thanks to an unmoored boat, you’ll have to help repopulate the island with its ursine residents, and help guide them through their memories to restore them to life and the island back to full glory and color. Shortly after talking to the first bear who’d let me in a little, Charlotte Pine, I had to talk to a strange and, I still assert, somewhat sus campfire named Flamey, who helped me get acquainted with my new life on the island, and helps hook you up with the various residents to meet their needs. What you might not be expecting is a forest full of ghost bears, who aren’t too keen on your presence, since they were all killed in a big giant forest fire that was the result of the negligence of one of your fellow Spirit Scouts. If you’re a little scout you’re probably expecting merit badges, arts and crafts, hikes and songs around the campfire. See, Cozy Grove plays a lot like Animal Crossing, but it won’t even take three hours for your tour to go, well…a little dark. Fortunately, what I heard about Cozy Grove was…not super accurate to say the least. If it’s hard to do a sequel, it’s even harder to ape something so beloved and have people who liked the original thing like a new thing that’s like it. I was tentatively excited for my scouting adventures, because, let’s face it, I was full on obsessed with Animal Crossing: New Horizons–not only did it come out at exactly the right time to be the perfect escape, but I’d already had some pretty big attachments to the franchise thanks to my husband introducing me to the series back in the days of the DS. I hadn’t heard much about Cozy Grove except that it was supposed to be some sort of Animal Crossing clone type game. You’re a little scout, heading off to a fun little scouting adventure in a little place called Cozy Grove.
0 Comments
Leave a Reply. |